Taking inspiration from him, I chose a painting I had made previously and used it as a starting point for a digital painting.
I liked the primary colours I used in this piece and the unnatural landscape but wanted to give it more depth (as I had seen in the speedpaints [3] which depict a scene in a very 3-D way, suitable for a film or game). Elements I wanted to keep were the colours, the rider (a human figure is often used to show scale), and the shape of the rocks.
(screenshot of work) I altered the colours of the rocks as they went into the distance to give depth and used a more interesting angle which shows the shadows of the rocks and rider clearly.
(finished image) I am pleased with my image and found it useful for learning techniques used in digital painting, it is a vast improvement in my attempts from last year. The colours are much richer when working digitally compared to the original watercolour and pencil drawing, it makes it much easier to show depth and shadows.
References
[1] Douah 2015
[2] Douah 2012
[3] Molnar 2012
Bibliography
badr douah blog: ios android game art . 2016. badr douah blog: ios android game art . [ONLINE] Available at: http://douahbadr.blogspot.co.uk/2015/05/ios-android-game-art.html. [Accessed 27 November 2016].
DeviantArt. 2016. landscape concept by cstlmode on DeviantArt. [ONLINE] Available at: http://cstlmode.deviantart.com/art/landscape-concept-311461950. [Accessed 27 November 2016].
YouTube. 2016. Desert Base - Concept Art Speedpainting - YouTube. [ONLINE] Available at: https://www.youtube.com/watch?v=VzmFFzXneK0. [Accessed 27 November 2016].